As the latest Vanguard Special Operations Task Force has just deferred the inescapable with Operation Phoenix. Like Axis researchers and pioneers escaped toward the South Pacific. The four center powers from Vanguard – Hellhounds, Sentinel, Barbarian, and Shadow — were solid, yet not a solitary one of them, even inside the Pacific, had enough intel on this unknown island known as Caldera.

Raven Software has conveyed another hot fix update for Boyfriend Dungeon Game that fuses weapon changing updates across the field, influencing Modern Warfare, Cold War, and Vanguard weapons.

The new weapon changing update for Call of Duty: Warzone Pacific adjusts a balance across the unmistakable game’s weapons, including Modern Warfare and Cold War weapons at the start of the new season.

The latest Warzone Update is here, days after Vanguard’s Season 1 changes worked up the Call of Duty battle royale, and the December 9 fix notes boast another tremendous once-over of changes. If you get any problem then see this cod update not working this may help you. Raven Software has nerfed the OTS 9 again, centered around “unfun” fight weapons, and that is just a glimpse of something larger.

COD Update

  • Military aircraft are at this point not ready to auto-target dropping Players.
  • Issue where Vanguard Operators Levels would start at 0 rather than 1.
  • Fixed an issue making Players be kicked for dormancy while utilizing the static Anti-Aircraft Gun.
  • Players repurchased by partners to return without admittance to Weapons or their clench hands.

General

  • The M1928 (VG), otherwise called Submachine Gun Alpha (VG), has been changed to M1912 (VG)

Weapon Adjustments

With this update, we have radically decreased the measure of ‘Blossom’ on all base Vanguard Weapons. Later on, we will eliminate Bloom from Vanguard Weapons. This interaction will require some investment, as we should decide satisfactory disadvantages to offset the evacuation of Bloom, which will shift dependent on every individual Weapon and the kind of Attachment they are ascribed to. To improve your gaming experience you must have Nvidia Geforce GTX 1650 Graphics Card for Gaming in your system.

Assault Rifle

  • NZ-41 (VG)

  1. Neck Damage Multiplier diminished to 1.3, down from 1.5
  2. Pull back expanded

Expert Sniper Rifle

  • Swiss K31 (BOCW)

  1. Second Damage Range added
  2. Least Damage diminished to 80, down from 95
  3. Neck Damage Multiplier diminished to 1.8, down from 1.9
  4. Upper Torso Multiplier diminished to 1.7, down from 1.8

cod update

Submachine Gun

  • M1912 (VG)

  1. Neck Damage Multiplier diminished to 1.3, down from 1.5
  2. Most extreme Damage Range diminished to 460 units, down from 600
  • Owen Gun (VG)

  1. Most extreme Damage expanded to 39, up from 34
  2. Most extreme Damage Range diminished to 675 units, down from 850
  3. Mid Damage Range diminished to 850, down from 1500
  4. Headshot Damage Multiplier expanded to 1.6, up from 1.45
  5. Neck Damage Multiplier diminished to 1.2, down from 1.45
  6. Upper Torso Multiplier diminished to 1.1, down from 1.45
  7. Lower Torso Multiplier expanded to 1.1, up from 1
  8. Left Upper Arm Multiplier diminished to 1, down from 1.45
  9. Right Upper Arms Multiplier diminished to 1, down from 1.45
  • PPSh-41 (VG)

  1. Most extreme Damage diminished to 23, down from 27
  2. Mid Damage diminished to 20, down from 22
  3. Min Damage diminished to 17, down from 18
  4. Most extreme Damage Range diminished to 400, down from 500
  5. Mid Damage Range diminished to 540, down from 900
  6. Neck Damage Multiplier diminished to 1.1, down from 1.5
  7. Upper Torso Multiplier diminished to 1.05, down from 1.1
  8. Lower Torso Multiplier diminished to 1, down from 1.1
  9. Lower Extremities Multipliers diminished to .9, down from 1
  • Sten (VG)

  1. Neck Damage Multiplier diminished to 1.3, down from 1.5
  2. Upper Torso Damage Multiplier diminished to 1.06, down from 1.1
  3. Lower Torso Damage Multiplier diminished to 1.05, down from 1.1
  • Type 100 (VG)

  1. Most extreme Damage expanded to 28, up from 22
  2. Mid Damage expanded to 22, up from 17
  3. Min Damage expanded to 18, up from 15
  4. Neck Damage Multiplier diminished to 1.4, down from 1.6

Connection Adjustments

Barrel

  • M1912 (VG)

  1. Chariot 5.5″
  2. Level and Vertical force diminished by 2%
  • MG42 (VG)

  1. Krausnick 450mm B42MG
  2. Level Recoil Control diminished by 3%
  • VDD 680mm 31M
  1. Level Recoil Control diminished by 6%
  • Sten (VG)

  1. SA 65mm Rapid
  2. Fire Rate Multiplier diminished by 23%

Foregrip

  • MG42 (VG)

  1. Carver Foregrip
  2. Vertical Recoil Control diminished by 2%

Magazine

  • Owen Gun (VG)

  1. 9mm 25 Round Mags
  2. Magazine Capacity expanded to 25, up from 20
  • PPSh-41 (VG)

  1. 7.62mm Gorenko 30 Round Mags
  2. Magazine Capacity expanded to 30, up from 25
  3. Move Speed expanded by 1%
  4. Advertisements Speed expanded by 1.7%

cod update

  • Sten (VG)

  1. .45 ACP 28 Round Fast Mags
  2. Magazine Capacity expanded to 28, up from 20
  • Type 100 (VG)

  • .30 Russian Short 36 Round Mags
  1. Magazine Capacity expanded to 36, up from 30
  • 8mm Kurz 48 Round Drums
  1. Magazine Capacity expanded to 48, up from 40
  • 8mm Nambu 20 Round Mags
  1. Magazine Capacity expanded to 30, up from 20
  2. Note: UI text may not mirror the above change.

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